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Updates

July

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Summer without conventions is weird. ¶ Even so, I traveled a bunch in July, spending time socially distanced with distant friends, as well as at a pair of outdoor sports tournaments. ¶…

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June

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The Dice Miner Kickstarter raised $176,987, coming close to top end of my trio of predictions (where I said $65K would be “adequate,” $100K would be “good,” and $200K would…

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May

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I’ve been working on producing and developing Dice Miner, a truly wonderful dice drafting game with a unique mountain centerpiece, at Atlas Games for more than two years. In May,…

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April

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With my Atlas Games hours furloughed to 20 per week and the Dice Miner Kickstarter pushed back, I made strides on a number of projects that usually wind up back-burnered,…

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February

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With two conventions happening the same weekend and splitting Atlas Games efforts, Stacey, the kids, and I worked our first convention together at PAX East. It was a successful con…

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January

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Protospiel Minnesota is an annual highlight. This year, my testing-and-development attention there was split between the Ruby Hunters (working title) project to be eventually released by the as-yet-untitled Jeff Tidball…

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December

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A planning trip to PAX Unplugged and soft Facebook announcement this month made public for the first time my plans to publish new board and card game designs under a…

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November

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Metatopia this year was a double feature: I also visited the designers of upcoming Atlas Games release Dice Miner, Joshua DeBonis and Nikola Risteski, in New York to go over that game’s final…

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October

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Protospiel Madison! I played some amazing designs, tested a probable Left Justified Studio 2020 Kickstarter, and exposed a new Jeff Tidball–brand design about the spirit of the greatest teams in…

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