Skip to main content
Category

Updates

May

By Updates

Friendly Local Game Store and Beating the Story saw their public releases on the first of the month, right on schedule. ¶ A fan-created Tabletop Simulator extension for The White…

Read More

April

By Updates

I got the chance to give a presentation on creativity and tabletop gaming at CreativeMornings/Minneapolis. ¶ Preorders were fulfilled right on time for new Gameplaywright releases Friendly Local Game Store…

Read More

March

By Updates

The GAMA Trade Show saw the public release of Friendly Local Game Store. The slate of panels for publishers and designers that I organized for GAMA was well-received, and while…

Read More

February

By Updates

Pre-orders went live for Friendly Local Games Store, Gary Ray’s new Gameplaywright book about starting and running a game store. I’ve done editing, layout, marketing, and publishing tasks on this…

Read More

January

By Updates

Over at Gameplaywright, we launched pre-orders for Beating the Story. It’s Robin D. Laws’s new book about using his story beats system to craft and analyze stories. ¶ At Atlas…

Read More

December

By Updates

Atlas Games shipped Cursed Court, a board game I produced and developed, to stores around the world. Designed by Andrew Hanson with art by Lee Moyer, it’s one of the…

Read More

October

By Updates

I attended Spiel in Essen for the first time, in order to present at Cartamundi’s industry event there. I’ll be giving the same presentation — about two complementary approaches to…

Read More

September

By Updates

At Atlas Games, we released one of the games I’ve been working on for more than a year, Witches of Revolution. It’s a co-op deckbuilder where the players are witch…

Read More

August

By Updates

August is for Gen Con, which turned 50 this year. I attended my first Gen Con in 1987, thirty years ago. ¶ We released the digital editions of The White…

Read More