Gen Con, obviously. ¶ I’m an At-large Director of the Game Manufacturers Association, and GAMA business loomed large with a variety of substantial issues, including the board’s decision not to…
At Atlas Games, we launched the Kickstarter campaign for a new edition of Over the Edge, the classic RPG of weird urban danger. ¶ Friendly Local Game Store, which I…
Friendly Local Game Store and Beating the Story saw their public releases on the first of the month, right on schedule. ¶ A fan-created Tabletop Simulator extension for The White…
I got the chance to give a presentation on creativity and tabletop gaming at CreativeMornings/Minneapolis. ¶ Preorders were fulfilled right on time for new Gameplaywright releases Friendly Local Game Store…
The GAMA Trade Show saw the public release of Friendly Local Game Store. The slate of panels for publishers and designers that I organized for GAMA was well-received, and while…
Pre-orders went live for Friendly Local Games Store, Gary Ray’s new Gameplaywright book about starting and running a game store. I’ve done editing, layout, marketing, and publishing tasks on this…
Over at Gameplaywright, we launched pre-orders for Beating the Story. It’s Robin D. Laws’s new book about using his story beats system to craft and analyze stories. ¶ At Atlas…
Atlas Games shipped Cursed Court, a board game I produced and developed, to stores around the world. Designed by Andrew Hanson with art by Lee Moyer, it’s one of the…