Pre-orders went live for Friendly Local Games Store, Gary Ray’s new Gameplaywright book about starting and running a game store. I’ve done editing, layout, marketing, and publishing tasks on this…
Over at Gameplaywright, we launched pre-orders for Beating the Story. It’s Robin D. Laws’s new book about using his story beats system to craft and analyze stories. ¶ At Atlas…
Atlas Games shipped Cursed Court, a board game I produced and developed, to stores around the world. Designed by Andrew Hanson with art by Lee Moyer, it’s one of the…
I attended Spiel in Essen for the first time, in order to present at Cartamundi’s industry event there. I’ll be giving the same presentation — about two complementary approaches to…
At Atlas Games, we released one of the games I’ve been working on for more than a year, Witches of Revolution. It’s a co-op deckbuilder where the players are witch…
August is for Gen Con, which turned 50 this year. I attended my first Gen Con in 1987, thirty years ago. ¶ We released the digital editions of The White…
In hopes of helping to improve the organization’s communications and responsiveness to member concerns, I decided to run for an at-large seat on the board of the Game Manufacturer’s Association,…
The White Box Kickstarter campaign raised three times my highest estimate of its potential. Amazing. ¶ I went to Geekway to the West for the first time. Great convention. 9/10….