I had a blog on Blogger a long time ago. I’ve blogged on and off (mostly off, these days) at Gameplaywright since 2007. I have a Tumblr tumble-thing, although I don’t think of using Tumblr as blogging.
I created the current iteration of jefftidball.com without a blog in 2009 because I wanted it to be clean, and I wanted to focus on actually designing games and doing my work, not blogging. Things have rolled around, and now I’d like to be able post blog-like thoughts here from time to time. I’ve come to terms with the idea that if that happens infrequently, it doesn’t mean that it’s less a blog, or that it’s bad.
So, with the relaunch of what’s essentially the same site, but built on WordPress, there’s now a blog.
Posts will be sporadic. Perhaps as infrequent as once a quarter. Probably more like once a month. Almost certainly not as often as once a week.
There won’t be comments. A fine writer said, of his own site, “You write on your site; I write on mine.… My goal is for not a single wasted word to appear anywhere on any page of the site.”
In March, everything changed and everyone stayed at home. We’re safe here; I hope you’re safe where you are, too.
With two conventions happening the same weekend and splitting Atlas Games efforts, Stacey, the kids, and I worked our first convention together at PAX East. It was a successful con and a great time.
Protospiel Minnesota is an annual highlight. This year, my testing-and-development attention there was split between the Ruby Hunters (working title) project to be eventually released by the as-yet-untitled Jeff Tidball Brand company, and Dice Miner, an Atlas Games project I’m producing that will Kickstart in March. ¶ Never Bring a Knife was released on the 17th. I made a video to show folks how to play.
A planning trip to PAX Unplugged and soft Facebook announcement this month made public for the first time my plans to publish new board and card game designs under a new publishing imprint in the coming year. Sign up for the Jeff Tidball–brand newsletter to learn more as there’s more to learn.