E-mail is best.
Sending an e-mail is the best way to get in touch with me. I usually respond within 24 hours on business days, but be aware that I don't spawn-camp my inbox. My work takes focus, so I turn my e-mail client off when I'm working on other things.
323-253-6258
Call my mobile if you need to talk.
Be aware that I won't always answer in the evening or on weekends if I don't recognize your number, and won't answer ever if I'm in the middle of a conversation with someone else. Please leave a message. I'll return it within 24 hours, even on the weekend.
Social DMs
Direct messages via Twitter or Facebook if you must.
You can reach me with Twitter or Facebook messages, but I don't reliably check those sources, they don't create a convenient record of our communication, and each has troublesome restrictions. I realize they're sometimes convenient, though.
Instant Messages
Let's avoid these if we can help it.
Trying to get your work done with an IM client on is like being subject to the whole Internet poking you in the ear at any given moment. If you have a desperate need to chat or Skype it can be arranged, but only for special circumstances, please.
Jeff Tidball is a writer and game designer.
He's the writer who takes a month off work to write a novella that gets him into the best film school in the country. He's the game designer who challenges himself to design a board game you play without a table and wins the Origins Vanguard Award for innovation. He's the guy you want on fourth down when there's a grenade in your foxhole. But don't take his word for it, poke around the Google search for yourself.
Keep tabs on Jeff at Twitter, or Gameplaywright, or Facebook.
Got a gig or a question?
This page is valid HTML. It looks like garbage in Internet Explorer, which is neither intended nor lamented. Support web standards by using a standards-compliant browser like Firefox or Safari. Design and contents © Jeff Tidball. Photos by and © Josh Kohanek. Game logos and images © their publishers.