E-mail is best.
Sending an e-mail is the best way to get in touch with me. Response times range from a day to a month.
Direct messages via Twitter or Facebook if you must.
You can reach me with Twitter or Facebook messages, but I don’t reliably check those sources, they don’t create a convenient record of our communication, and each has troublesome restrictions. I realize they’re sometimes convenient, though.
Let’s avoid these if we can help it.
Trying to get your work done with an IM client on is like being subject to the whole Internet poking you in the ear at any given moment. If you have a desperate need to chat or Skype it can be arranged, but only for special circumstances, please.
In March, everything changed and everyone stayed at home. We’re safe here; I hope you’re safe where you are, too.
With two conventions happening the same weekend and splitting Atlas Games efforts, Stacey, the kids, and I worked our first convention together at PAX East. It was a successful con and a great time.
Protospiel Minnesota is an annual highlight. This year, my testing-and-development attention there was split between the Ruby Hunters (working title) project to be eventually released by the as-yet-untitled Jeff Tidball Brand company, and Dice Miner, an Atlas Games project I’m producing that will Kickstart in March. ¶ Never Bring a Knife was released on the 17th. I made a video to show folks how to play.
A planning trip to PAX Unplugged and soft Facebook announcement this month made public for the first time my plans to publish new board and card game designs under a new publishing imprint in the coming year. Sign up for the Jeff Tidball–brand newsletter to learn more as there’s more to learn.