E-mail is best.
Sending an e-mail is the best way to get in touch with me. I usually respond within 24 hours on business days, but be aware that I don’t spawn-camp my inbox. My work takes focus, so I turn my e-mail client off when I’m working on other things.
Call my mobile if you need to talk.
Be aware that I won’t always answer in the evening or on weekends if I don’t recognize your number, and won’t answer ever if I’m in the middle of a conversation with someone else. Please leave a message. I’ll return it within 24 hours, even on the weekend.
Direct messages via Twitter or Facebook if you must.
You can reach me with Twitter or Facebook messages, but I don’t reliably check those sources, they don’t create a convenient record of our communication, and each has troublesome restrictions. I realize they’re sometimes convenient, though.
Let’s avoid these if we can help it.
Trying to get your work done with an IM client on is like being subject to the whole Internet poking you in the ear at any given moment. If you have a desperate need to chat or Skype it can be arranged, but only for special circumstances, please.
We’ve created a Gravstrike Facebook group — get on over and join it for designer diaries, hovertank talk, fiction vignettes, and early art reveals. (Like the Gravstrike page, too, while you’re over there.)
Protospiel Minnesota saw substantial forward progress on the Gravstrike training arena and decks, as well as the first public test of the fine-tuning pass I made over the last year on every card in the set. ¶ Meeples Together went to press.
The Meeples Together Kickstarter ended successfully, bringing in more than three times its funding goal. ¶ Substantial design and development work picked up on the solo and cooperative training mode and arena for Gravstrike. (Sign up for the mailing list to get a notification when the Kickstarter launches!)
At Gameplaywright, we launched a Kickstarter for Meeples Together, a new book about cooperative board games.