E-mail is best.
Sending an e-mail is the best way to get in touch with me. Response times range from a day to a month.
Direct messages via Twitter or Facebook if you must.
You can reach me with Twitter or Facebook messages, but I don’t reliably check those sources, they don’t create a convenient record of our communication, and each has troublesome restrictions. I realize they’re sometimes convenient, though.
Let’s avoid these if we can help it.
Trying to get your work done with an IM client on is like being subject to the whole Internet poking you in the ear at any given moment. If you have a desperate need to chat or Skype it can be arranged, but only for special circumstances, please.
Metatopia this year was a double feature: I also visited the designers of upcoming Atlas Games release Dice Miner, Joshua DeBonis and Nikola Risteski, in New York to go over that game’s final development decisions. ¶ The deluxe edition of Gloom of Thrones arrived. ¶ A window opened for the Atlas Games warehouse and main office to move northward to Duluth a few months before our lease otherwise expired, so we hustled to make it happen. (The Atlas R&D staff remains in the Twin Cities; we’ve moved to a new office suite in Roseville.)
Protospiel Madison! I played some amazing designs, tested a probable Left Justified Studio 2020 Kickstarter, and exposed a new Jeff Tidball–brand design about the spirit of the greatest teams in baseball to actual play for just the second time.
Back to school, with daily family schedules swinging back to the wintertime routine. Ugh. ¶ The GAMA Board of Directors met in Columbus to spend two days looking ahead to the Association’s future.
Gen Con! ¶ Family vacation! ¶ NecronomiCon!