The GenCon SoCal

The GenCon SoCal, it was fun. Although 'twas plus-plus marvy to chill with all and sundry — your Hites, your Pramases, your Lindrooses, Tevises, Corricks, Jepsons, Pintos, etc., et. al., — the most profound thing I did there was stand in the Adventure Retail Traveling Circus booth and sell Atlas games. (Or, if you prefer, to sell Atlas Games games. But not to sell Atlas Games. That's what you do when you're looking for investors or talking to reporters. But I digress.)

(In an additional digression, you will notice that the em dashes are working.)

It is profound to stand in a booth and sell games to real consumers because one does not have a great deal of direct contact with game consumers in one's garoffice. Further, the contact that one does have from the garoffice — your forum chatter, your e-mail — is with game partisans rather than game consumers. It is a Very Good Thing to re-connect with what makes a particular game, and games in general, interesting to Some Random Guy.

Crap, I take that back. (By which I mean, yes, yes, the booth-standing was all to the good, and perhaps profound, but not the most profound thing about GenCon SoCal.)

The most profound thing about GenCon SoCal was learning the game "Band or Album," which is the most marvelous game of all time and a shoo-in for a 2005 Vanguard Award. Band or Album, in fact, is too profound a subject to just slap off a sentence about. Thus, more on Band or Album shall have to wait for later.

Which is sad, but also the way of things.

Which is ("Sad But Also The Way of Things") an album.

Posted on Nov 28, 2005

Comments




Remember me?

(You may use HTML tags for style)


Powered by coffee, English, and Movable Type
Content and design ©2001-7 Jeff Tidball