I'm a freelance writer and game designer. I'm pretty much always booked with contract and personal projects, mainly because I'm always interested in hearing about new gigs. I write articles, fiction, screenplays, and game text. I design board games, card games, social games, and roleplaying games.
January ¶ I'm not sure when it shipped, but I noticed that Cthulhu Invictus had appeared on store shelves. I edited and laid out this Call of Cthulhu supplement.
December ¶ Fantasy Flight Games announced Horus Heresy, the board game I spent most of 2009 designing and producing. ¶ I received confirmation that I'd be teaching a Compleat Scholar course on games at the U of M in the spring.
November ¶ I was a guest of Nanocon at Dakota State University, and presented to their game design students.
October ¶ I posted a call for pitches for the three Unknown Armies PDF supplements I'll produce and develop for Atlas Games over the next few months. (Pitches are no longer being accepted.)
I'm on Twitter, because you need a water cooler that much more when you don't go work in an office every day. I use Twitter to keep up with friends and business partners. My feed is largely personal and informal, and as a grown-up, I sometimes use grown-up language.
I'm half of Gameplaywright, a website about the intersection of games and stories. My partner in Gameplaywright—and Gameplaywright Press—is Will Hindmarch.
I have a Facebook page, a necessary evil. I pay attention to Facebook only sporadically, and post there even less frequently.
You can find information about me on LinkedIn. I'm proud of everything you'll read there, but keep in mind that a creative pro's education and employment history are half the story, maybe less.
I have a Flickr account, but haven't used it much in the past few years.
I don't have a blog anymore. I liked blogging when I had more time to do it, but that seems like a different lifetime. I'm thinking seriously about Tumblr, though.
Jeff Tidball is a writer and game designer.
He's the writer who takes a month off work to write a novella that gets him into the best film school in the country. He's the game designer who challenges himself to design a board game you play without a table and wins the Origins Vanguard Award for innovation. He's the guy you want on fourth down when there's a grenade in your foxhole. But don't take his word for it; poke around the Google search for yourself.
Keep tabs on Jeff at Twitter, or Gameplaywright, or Facebook. Got a gig?
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Design and contents © Jeff Tidball. Thanks!