I'm a freelance writer and game designer. I'm pretty much always booked with contract and personal projects, mainly because I'm always interested in hearing about new gigs. I write articles, fiction, screenplays, and game text. I design board games, card games, social games, and roleplaying games.
February ¶ Green Ronin's Family Games: The 100 Best, to which I contributed an essay on [NOT YET PUBLIC], went to press. ¶ Galileo Games released Hard-Boiled Empires: Solara. I was its layout artist and graphic designer.
January ¶ I'm not sure when it shipped, but Cthulhu Invictus appeared on store shelves. I edited and laid out this Call of Cthulhu supplement.
December ¶ Fantasy Flight Games announced Horus Heresy, the board game I spent most of 2009 designing and producing. ¶ I received confirmation that I'll be teaching a Compleat Scholar course on games at the U of M in the spring.
November ¶ I was a guest of Nanocon at Dakota State University, and presented to their game design students.
I'm on Twitter, because you need a water cooler that much more when you don't go work in an office every day. I use Twitter to keep up with friends and business partners. My feed is largely personal and informal, and as a grown-up, I sometimes use grown-up language.
I'm a co-founder of Gameplaywright, a website and book publisher interested in—nay, obsessed with—games and stories. My partner is Will Hindmarch.
I have a Facebook page, a necessary evil. I pay attention to Facebook only sporadically. The place is a cesspit.
You can find information about me on LinkedIn. I'm proud of everything you'll read there, but I try to remember that a creative pro's education and employment history are half the story, maybe less.
I have a Flickr account, but haven't used it much in the past few years.
I don't have a blog anymore, but I've been goofing around with Tumblr.
Jeff Tidball is a writer and game designer.
He's the writer who takes a month off work to write a novella that gets him into the best film school in the country. He's the game designer who challenges himself to design a board game you play without a table and wins the Origins Vanguard Award for innovation. He's the guy you want on fourth down when there's a grenade in your foxhole. But don't take his word for it; poke around the Google search for yourself.
Keep tabs on Jeff at Twitter, or Gameplaywright, or Facebook. Got a gig?
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Design and contents © Jeff Tidball. Thanks!